In the typical multiplayer variant, broken lines are clearable and have at least one gap in a random location.īuffer Zone An invisible area above the matrix used to detect lock out, block out, and top out game over conditions. Also known as a All Clear or Perfect Clear.īroken line Any line sent to opponents with only one gap in the row. In some publications, a "block" may refer to a whole piece, but Tetriswiki uses "piece" or "tetromino" for clarity.īlock Out To top out when a block overlaps the entry position.īounding box A conceptual mechanism for explaining rotation systems that allows depicting how orientations are positioned relative to one another.īravo When the player clears the whole playfield without leaving any blocks behind. Multiple blocks make a piece such as a tetromino. Also used as a synonym for "cell" to represent a length or width (e.g. (See Random Generator.)īase (T-Spin) The portion of a T-Spin setup, not directly under an overhang, where the T rests upon.īlock A solid element occupying one cell of the playfield. Also known as a Bravo or Perfect Clear.ĪRE A term for entry delay originating from Japan.Īrika Rotation System (ARS) The rotation system used by most games published by Arika.ī Back-to-Back Any combination of two or more line clears consisting of either a tetris or a T-Spin without any other line clear between them.īag A class of randomizer in which a collection of pieces is shuffled, and all are dealt into the preview. See G.Ĥ0 lines A game mode where the player tries to clear 40 lines as fast as possible.Ī Active piece Alternate term for falling piece.Īdd Alternate term for multiplayer garbage sent coined by Tetrinet players.Īll Clear When the player clears the whole playfield without leaving any blocks behind. See G.Ģ0G Gravity speed of 20 cells per frame where tetrominoes instantly spawn on top of the stack. # 0G Gravity speed of 0 cells per frame where tetrominoes do not automatically drop when spawn. Rotation center of a piece, a bomb in Bombliss, or any other specially marked blockĬell that has to be occupied for something (like a wallkick) to happenĬell that cannot be occupied for something (like a wallkick) to happen
![tetris meaning tetris meaning](https://cdn.vox-cdn.com/thumbor/0RfYv9uUprabLHC-FgX580mu3eo=/0x0:3000x2000/1200x800/filters:focal(1260x760:1740x1240)/cdn.vox-cdn.com/uploads/chorus_image/image/69666246/Copy_of_3e_Buffalo_Games_r1_DFS_0675_cropped.0.jpg)
Purple block (commonly part of T tetromino)
![tetris meaning tetris meaning](https://hips.hearstapps.com/pop.h-cdn.co/assets/15/18/1430416488-tetris-lose.jpg)
Green block (commonly part of S tetromino)Ĭyan block (commonly part of I tetromino, TTC calls this color as light blue.)īlue block (commonly part of J tetromino, TTC calls this color as dark blue.) Yellow block (commonly part of O tetromino) Orange block (commonly part of L tetromino)
![tetris meaning tetris meaning](http://acronymsandslang.com/acronym_image/362/092cc524595c2786fd14e1cb2c174c17.jpg)
The following is a legend detailing the functions of the various blocks used in the diagrams throughout the wiki articles. # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z